When I look at my list of favorite movies, I find I am endlessly intrigued by the exploration of the nature of reality. A couple of examples are The Matrix and Vanilla Sky. We may think we know the difference between reality and fantasy, and that may be true to some degree, but I’m not sure we’ve really got a handle on it. Just like the concept of time, we may think we know what time is, but there is a lot of evidence that suggests we’re far from fully understanding it.
I am a natural-born storyteller. I have what some people might call an “overactive imagination.” Throughout my life this has been a double-edged sword, sometimes it helps me, sometimes it works to my detriment. But as I have progressed in knowledge, wisdom, and maturity, I have come to see that life really is to a large degree a story we invent and then choose to believe. Most of us are doing it unconsciously.
Many wise people have been telling us that we do have more control of the creation of our reality than we once thought. From this perspective, life looks a lot like a game of virtual reality. In fact, that is one of the primary messages in a book titled The Spontaneous Healing of Belief by Gregg Braden. I found it interesting when I read the book because it wasn’t the first time I’d ever heard that idea, yet somehow reading his book… maybe it was the way he wrote about it, or maybe it’s just the right time in my life to read it… but I really got what he was saying.
I have noticed over the past seven years since I’ve been teaching the Law of Attraction and at the same time writing novels, my idea of how we create our reality has been expanding. Part of the reason for that is because I noticed that when I was writing a novel, I could create a problem for my character and at the same time always find a solution. One day it occurred to me, “If I can solve all of my characters’ problems, shouldn’t I be able to solve my own?”
Then I began to give my problems to my characters and see what they would do. Somehow this seemed to loosen the grip that any particular problem had on my life. I began to have a more playful, creative attitude toward my own life problems. I began to embrace the challenges as puzzles to solve, the way I embrace them when I give challenges to my characters. It created a level of detachment that I hadn’t had before toward my own life situations. As this shift occurred, life became more playful, creative, and adventurous. More like a game. So I was ready to embrace the idea of life as a virtual reality and that I am the creator of that reality.
Although it may seem strange at first, I find that in truth there is little difference between the virtual reality world I create for the characters in my novels and the virtual reality I create for myself. It’s just that one is a little more three-dimensional.
One of my friends, Jessica Notkin, is a writer and Game Master. She is creating a role-playing game that will soon be available on-line. The other day, I went over to her place to work, as I often do. I was sitting on the divan, reading Gregg Braden’s book. I looked over at her. She was deeply engrossed in her creative work and I thought, “She’s a goddess creating a universe.”
This concept of life as a virtual reality may be easier for creatives like ourselves to grasp, but if you give it a chance, you’ll see that your mind can stretch and flex to see it this way.